Stash
(Alteration)

Range:  300 yards
Components:  V, S
Duration:  Special
Casting Time:  1 hour
Area of Effect:  Three hundred pounds per level
Saving Throw:  None

Stores a large mass in hyperspace for an indefinite period of time until a command word is spoken. The objects in hyperspace do not experience passage of time, so, for example, a small army with all its weapons and equipment could be stashed in time of peace and recalled when war started. A wizard can have only one stash in effect at the same time: if he wishes to stash anything, he will first have to recall the items or persons previously stashed.
Only objects and willing victims are affected by this spell.

